Playable cocktail machine
A hybrid cocktail apparatus inspired by the world of alchemy. As players descend into the depths of a smartphone game their actions within the app concoct a unique elixir from the innards of the physical machine.
A quest for the quintessential material
The apparatus is connected to a smartphone or digital tablet. Inside this virtual space, the player is represented by a liquid droplet that sucks in neighboring liquids as they approach. The player controls this droplet through the gyroscope by rotating his device. As the player siphons off the virtual liquids, a mechanical servo valve is activated, mixing physical liquids into the final, drinkable vial. As players reach the final level, a cul de sac fills up with the various colored liquids they have collected throughout the game. Each physical liquid is related to the color of the liquid discovered in the game.
Created at HEAD – Genève, MA Media Design
Credits
Product & interaction design
Jessica Friedling
Margaux Charvolin
Contributors
Douglas Edric Stanley
Étienne Mineur
Laurent Bolli
Photography
Michel Giesbrecht
Video
Vincent de Vevey
Exhibitions & festivals
Salone Ludico
2017, Milano design week, Milan, Italy
Design Days
2017, Genève, Switzerland
Interaction 18
2018, Lyon, France
Mirage Festival
2018, Lyon, France